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Creating Immersive Learning Experiences: Virtual Reality (VR) at Cal Maritime - Faculty Workshop
Google should sponsor us for Google Waterways (like Google Street View)
Interactive quizzes within 360 videos
iPod touch for people to borrow if they don't have phone
CSU Entertainment Initiative for funding
Get together to learn from each other (shared doc/trello board/community of sharing information)
Shipboard tour (like google street view to let people choose where to go next)
Library hoping to get VR headsets
Incentives for faculty who are putting in the time to make this happen (CSU Course Redesign funding?)
Creating Immersive Learning Experiences: Virtual Reality (VR) at Cal Maritime
Faculty Development Workshop
Wednesday, August 14, 2019 (9:55 – 11:25), ABS 101
Cal Maritime’s curriculum provides unique opportunities for hands-on, experiential learning, but sometimes diving under the Antarctic sea ice is just a bit too far for a class field trip. Instead, students can have a simulated experience using VR, which could be used for training and instructional videos, simulation, empathetic storytelling, and more.
Virtual reality provides new opportunities for faculty to create relevant and inspiring assignments and other materials for their courses. In this workshop, participants will hear from colleagues who have incorporated VR into their courses, learn how to use (very) basic equipment, and find out how VR is being used in higher education.
Presenters: Margot Hanson, Fred Reiman and Kate Sammler
Virtual Reality provides immersive opportunities to consume content, but also create your own. Explore some of the following resources to learn more.
"Virtual reality has been the next new thing for five years and counting. Clunky headsets, a dearth of content, and lack of consumer interest have caused VR to stall. Can this much-hyped technology finally catch on?"